![]() ![]() Either it’s real-time, which is used for games and interactive applications, or it’s ray-traced. In general, there are two main ways to get an image out of a 3D scene. The next step in the process is taking the scene and throwing it into a render engine. And there are many resources available to get ready-made objects and libraries, so you can always jump right into scene creation. Simply learning to use a few of them to accommodate your creative needs will be enough to start. The good news is, you really don’t need to dive deep into all of these techniques. Similar to photography, 3D design requires a scene to place objects on, a virtual camera that takes the shot, and proper lighting.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |